[ COMING SOON ]

Crypto payments for every game engine

An iframe widget. Drop it anywhere. No app store cut. No custody. No bank. Direct coin → developer.

[ Zero custody ] [ 100+ coins planned ] [ Godot · Defold · GDevelop · Construct · Phaser · Electron ]

Dead simple by design

Dev drops the widget

Embed one iframe URL and configure your wallet address. No SDK sprawl — just a single integration surface.

Player pays in any coin

QR code, countdown, and payment flow that lands directly in your wallet — not ours.

You get notified

A postMessage event fires when payment confirms — unlock content on your terms.

Engines and coins

Game engines supported (or planned)

Godot 4 GDevelop Defold Construct 3 Phaser RPG Maker GameMaker Electron Unity WebGL

Coins (planned support)

LTC KOTO XMR Sugarchain Yenten + more

CPU-mined coins with communities but no places to spend. That changes here.

Built for miners, not middlemen

A payment layer for coins that are often mined and held by individuals and small communities — not a trading desk, not a bank.

Fair hardware

Mining spreads issuance across CPUs and hardware people already own. We respect that distribution story when we prioritize which coins to support first.

Spendable coins

Many CPU-mined coins have few places to spend after the block reward. GameGlass is about paying developers and unlocking content — not trading signals.

No pool, no hash

We do not run mining pools, sell hash power, or promise returns. GameGlass is a payment widget — you bring the wallet, we help the game get paid.

Not financial advice and not an offer to buy or sell any asset. Mining rewards, taxes, and compliance with local laws are your responsibility. GameGlass does not operate or endorse specific mining operations.

Be first. Shape what gets built.

Tell us your engine and your coin. We build based on real demand.

You are on the list.

We will reach out when the widget is ready.